English PROP_FONT_FILE Prop-Latin1.bdf ################################################################################ # # # Simutrans Base Translation File # # Scenario: Base texts # # Language: en English # # Encoding: ASCII # # Font : Prop-Latin1.bdf # # Date Created: 28.06 2008 # # # # authors: # # Alexandre Frauenknecht - al_cff # # note: # # BeatBoxRocker - beatboxrocker # # note: # # Colin W Anetts - Colin # # note: # # Dirk Burkholz - Dirk # # note: German translation coordinator # # Dirk W. - DirrrtyDirk # # note: # # dogbreathiv@hotmail.co.uk - dogbreathiv # # note: # # Fabio Gonella - fagonella # # note: # # Frank Penz - FrankP # # note: Administrator German # # G?nter Beine - gebeine # # note: # # Roman Schw?rer - Gotthardlok # # note: # # Hans Brickface - hansbrickface # # note: # # Jack Verheydt - j.verheydt # # note: # # Pavel Cizek - jatypc # # note: # # Jan Pol??ek - Jerome # # note: AKA Jerome Heretic # # James Barker - jimmyjazz951 # # note: # # Jonas Czimek - joecz # # note: # # Ji?? Vose?ek - kacer # # note: # # Karl Katzke - katzke # # note: # # Marcus Haupt - Marcus # #note: if I?m not available by email to proximity.de try mail@marcus-haupt.de (# # Michael Bisbjerg - michaelbisbjerg # # note: # # Mike Ryan - mikeryan # # note: # # Stefan Wuttich - mip # # note: # # Matthieu Pupat - mpupat # # note: # # Markus Rex - msrex # # note: # # Milan Gvo?d?k - nalim27 # # note: # # Tom?? Kube? - Napik # # note: 128x128 dev. coordinator, SimuTranslator developer # # Ond?ej Machulda - Ondra # # note: # # Patrick, American Fish Guy - patrickmn1 # # note: # # Markus Pristovsek - prissi # # note: Administrator 64 # # Guillermo Mateo - Raven # # note: # # Brian D. - scienceman123 # # note: # # Christian 'Jason' Peper - trublu # # note: # # Tom?? Vrbick? - vrbicky_tomas # # note: Don?thurry up! Death is faster. # # Vladim?r Sl?vik - vsys # # note: Vladim?r Sl?vik # # Michael Olbricht - whoami # # note: # # # ################################################################################ #_________________________________program_text__________________________________ #_________________________________program_text__________________________________ !0_STATION_CROWDED %s\nis crowded. !1_DEPOT_REACHED %s has entered a depot. %1_CITY_SYLL Apping %2_CITY_SYLL Malli %3_CITY_SYLL Ash %4_CITY_SYLL Spring %5_CITY_SYLL Polling %6_CITY_SYLL Baring %7_CITY_SYLL Hepp %8_CITY_SYLL Brent %9_CITY_SYLL Ren %A_CITY_SYLL Old %B_CITY_SYLL Hill %d buildings\n %d buildings %d convois %d convoys %d Einzelfahrzeuge im Depot %d vehicles stored here. %i km/h (max. %ikm/h) %i km/h (max. %ikm/h) %s building %s %s %s %s %s %s city %d %s %s city %d %s %s land %d %s %s land %d %s %s now\noffers bus services\nbetween %s\nand attraction\n%s\nat (%i,%i).\n %s now\noffers bus services\nbetween %s\nand attraction\n%s\nat (%i,%i).\n %s now\noffers bus services\nbetween %s\nand factory\n%s\nat (%i,%i).\n %s now\noffers bus services\nbetween %s\nand factory\n%s\nat (%i,%i).\n %s s\nheadquarter now\nat (%i,%i). %s's has built new headquarters. %s wasted\nyour money with a\nnew town hall\nwhen it reached\n%i inhabitants. %s \nbuilt a\nnew town hall\nwhen it reached\n%i inhabitants. %s's\nheadquarter now\nat (%i,%i). %s's\nheadquarters now\nat (%i,%i). %s\nnow operates\n%i trucks between\n%s at (%i,%i)\nand %s at (%i,%i). %s\nnow operates\n%i trucks between\n%s at (%i,%i)\nand %s\nat (%i,%i). %s\nopened a new railway\nbetween %s\nat (%i,%i) and\n%s at (%i,%i). %s\nopened a new railway\nbetween %s\nat (%i,%i) and\n%s\nat (%i,%i). %s\nspeed %i\nmax_speed %i\ndx:%i dy:%i %s\nspeed %i\nmax speed %i\ndx:%i dy:%i &1_CITY_SYLL chester &2_CITY_SYLL ton &3_CITY_SYLL ville &4_CITY_SYLL den &5_CITY_SYLL borough &6_CITY_SYLL ham &7_CITY_SYLL field &8_CITY_SYLL mouth &9_CITY_SYLL lock &A_CITY_SYLL cross (%i)- (%i) (in depot) (in depot) 1 convoi 1 convoy 1 Einzelfahrzeug im Depot 1 Vehicle stored here. 1center %s %s 1extern %s branch %s 1LIGHT_CHOOSE Brightness: 1nord %s north %s 1nordost %s NE %s 1nordwest %s NW %s 1ost %s east %s 1suburb %s %s %s 1sued %s south %s 1suedost %s SE %s 1suedwest %s SW %s 1west %s west %s 1WORLD_CHOOSE Settings for a New Game: 2center %s central %s 2extern %s External %s 2LIGHT_CHOOSE Colours: 2suburb %s Greenfields %s %s 2WORLD_CHOOSE Map number: 3center %s main %s 3extern %s land %s 3LIGHT_CHOOSE Scroll Speed: 3suburb %s village %s %s 3WORLD_CHOOSE Size (%d MB): 4center %s inner %s 4extern %s outer %s 4LIGHT_CHOOSE Scroll Inverse 5center %s transfer %s 5LIGHT_CHOOSE Pedestrians at stops 5WORLD_CHOOSE Nr. of Cities: 6center %s Hub %s 6LIGHT_CHOOSE Pedestrians in towns 6WORLD_CHOOSE Traffic density: 7center %s city %s 8WORLD_CHOOSE day and night change %C - %s
\n [%C]: %s
\n Keyboard Help\n

Keyboard Help

\n Keyboard Help\n

Keyboard Help

\n

\nKeyboard Help shows functions for various key presses on the keyboard.\n

\n

\nKeyboard Help opens when an unassigned key is pressed or from General Help.\n

\n

\nKey presses are case sensitive (use [Shift] for upper-case letters).\n

\n

\nKeys with assigned functions include:\n

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\n[Arrow Keys]: scroll game-view in direction of arrow.
\n[Backspace]: close all windows, toolbars and help-texts in game-view.
\n[Delete], or [Escape]: close top window, toolbar or help-text in game-view.
\n[Enter], or [Return]: used to confirm actions.
\n[Page-Up], or [>]: zoom-in game-view.
\n[Page-Down], or [ less than symbol]: zoom-out game-view.\n[F1]: open Simutrans Help.

\n

\n[1]: scroll game-view south-wards.
\n[2]: scroll game-view south-east-wards.
\n[3]: scroll game-view east-wards.
\n[4]: scroll game-view south-west-wards.
\n[6]: scroll game-view north-east-wards.
\n[7]: scroll game-view west-wards.
\n[8]: scroll game-view north-west-wards.
\n[9]: scroll game-view north-wards.\n

\n

\n[Shift] + mouse: used on Map to see links in Industry Supply Chain.
\n[CTRL] + tool: construct (signals & Stops) on upper level; or build slower roads and tracks over faster ones; or build straighter (more direct) roads and tracks.
\n[CTRL] + ([F2] to [F12]): sets select current tool to keypresses [F2] to [F12].\n

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A bridge must end on a way! Bridges must\nend on an\nexisting way. A bridge must start on a way! Bridges must\nstart on an\nexisting way.\n Abfrage Inspection Tool Abnehmer Consumer About About Abriss Destroy/Remove Absenken Lower land Add Stop Add Stop Add stops for backward travel Add stops for backward travel. Add the selected vehicle(s) to the selected line Add the selected vehicle(s) to the selected line. Air Air aircraft_tab Freight planes Airport Airport AIRTOOLS Airport Tools All All Allow player change Allow player change Alters a schedule. Add/removes stops to/from a schedule Ambiguous signal combination.\nTry removing by clicking the\nother side of the signal.\n \nToo many signals nearby!\n\nTry removing by clicking the\nother side of the signal.\n\n Angenommene Waren Goods needed by nearby industries anhaengen Append Anhaenger_tab Trailers Anheben Raise land Apply Line Apply Line April April Arbeiter aus: Workers live in: arctic artic climate Arrived Arrived Assets Assets Aufloesen Disassemble August August Autohalt muss auf\nStrasse liegen!\n Bus or car stops\nmust be\nplaced on the road. Available Available Bahndepot Train depot Bankrott:\n\nDu bist bankrott.\n Bankrupt:\n\nYou are bankrupt!\n battery Battery Baum Tree Baustelle Construction site Beenden Quit Beginner mode Beginner Mode Besonderes Gebaeude Tourist attraction BF station bio biological Blockstrecke ist\nbelegt\n \nRail block is in use\nby another train!\n Boden Land Bridge is too long for this type!\n Bridge span is too\nlong for this type of\nbridge.\n Bruecke Bridge Bruecke muss an\neinfachem\nHang beginnen!\n Bridges must\nstart on a\nstraight slope\n Brueckenboden bridge build choosesignals Build platform choose signals Build city market Build a new market in the nearest city. Build drain Transformer station build HQ Build HQ Build land consumer Build a new power station. Build monorail depot Build monorail depot Build monotrail depot Build monorail depot Build powerline Build Power Transmission Line Build presignals Build twoblock signals Build road depot Build Garage Build ship depot Build Shipyard Build signals Build signals Build train depot Build train depot Build tram depot Build tram depot Build truck depot Build Garage Built artifical slopes Build artificial slopes Built random attraction Build a random attraction. Bus_tab Buses Cancel Cancel Cannot built depot here! Cannot build a depot here. Cannot create generic line!\nSelect line type by\nusing filter tabs. Cannot create generic line!\nSelect line type\nusing filter tabs. Capacity: %s\nLoad: %d (%d%%) Capacity: %s\n? %d (%d%%) Cars are not available yet! Cars are not yet available. Cash Account Balance Change player Change player Chart Chart Choose operation executed on clicking stored/new vehicles Choose operation executed on clicking stored/new vehicles chooses a random map Chooses a random map. citicens Citizens City industries Markets in cities City list City list City size City size CityLimit City limits city_road City road clf_btn_alle all clf_btn_invers inv. clf_btn_keine none clf_chk_aircrafts Aircraft clf_chk_cars Buses/trucks clf_chk_indepot in a depot clf_chk_name_filter Filter names: clf_chk_noincome no income clf_chk_noline no line clf_chk_noroute no route clf_chk_noschedule no schedule clf_chk_ships Ships clf_chk_spezial_filter Special filter: clf_chk_stucked stuck clf_chk_trains Trains clf_chk_type_filter Filter types: clf_chk_waren Filter goods: clf_title Vehicle List Filter Climate Control Set climate cl_btn_filter_disable disabled cl_btn_filter_enable enabled cl_btn_filter_settings Settings cl_btn_sort_asc ascending cl_btn_sort_desc descending cl_btn_sort_id internal ID cl_btn_sort_income Income cl_btn_sort_name Name cl_btn_sort_type Type cl_btn_sort_range Range cl_title Vehicle List cl_txt_filter Filter: cl_txt_sort Sort by: COLOR_CHOOSE\n Please choose a\ncolour from the table:\n Constructed by Painted by Constructed by %s Painted by %s Construction_Btn Construction costs convoi %d of %d Convoy %d of %d Convoi has been sent\nto the nearest depot\nof appropriate type.\n Convoy has been sent\nto the nearest depot\nof appropriate type.\n Convoi is sold when all wagons are empty. The vehicle will be sold as soon as it is completely empty. convoi passed last\nmonth %i\n \nconvoys passing last\nmonth: %i\n Convois: %d\nProfit: %s Vehicles: %d\nProfit: %s Convoys Convoys Copy Convoi Copy Convoy Copy the selected convoi and its schedule or line Copy the selected convoy and its schedule or line Create a new line based on this schedule Create a new line based on this schedule curlist_title Attraction list Currently playing: Playing: Das Feld gehoert\neinem anderen Spieler\n This piece of\nland is owned by\nanother player!\n December December Del Stop Remove Delete Line Delete line Delete this file. Delete this file. Denkmal Monument Departed Departed Depots Depots Der Besitzer erlaubt das Entfernen nicht \nThe owner refuses\npermission to\nremove this!\n Der Tunnel ist nicht frei!\n Tunnel is not empty.\n desert desert climate Destination Destination Details Details Die Bruecke ist nicht frei!\n The bridge is not free Diese Zusammenstellung kann nicht fahren!\n This combination\ncan't drive!\n diesel diesel Direkt erreichbare Haltestellen Direct routes from here Dock dock Dock must be built on single slope! Docks must be built on a single-sloped tile. Du hast %d Monate Zeit, deine Schulden zurueckzuzahlen You have %d months to repay your debt. Durchsatz Max. EDITTOOLS Map Editing Tools Eigenbesitz\n Public property\n Ein %s\npasst hier nicht.\n A '%s'\ndoesn't fit here!\n Einstellungen Options: Einstellungen aendern Change options:\n Einstellungsfenster Game options electric electric Electrify track Electrify track Electrics_tab Electric vehicles Error Error Erzeuge neue Karte.\n Please wait while a new\nmap is being created.\n\n(This may take a few \nminutes for big maps.)\n Es wird bereits\nein Fahrplan\neingegeben\n A schedule is\nbeing planned.\nFinish it first\nbefore re-scheduling!\n Fabrikanschluss Connected factories Fabrikname factory name Factories Factories Factory chain extended\nfor %s near\n%s built with\n%i factories. Economy going strong:\n%s near %s extends chain.\n%i new factory founded. factory details Factory details Fahrplan Schedule Fahrtziel Destination: Fahrzeuge koennen so nicht entfernt werden Vehicles cannot be\nremoved this way!\n Fahrzeuge: Vehicles: Farbe Player Colour Fast forward Fast forward February February Ferry_tab Ferries Fertig Done Filename Filename: Finances of %s Finances of %s Finanzen Finances Flugzeughalt muss auf\nRunway liegen!\n Plane stand must\nbe on a taxiway. Flug_tab Passenger Aircraft fl_title factory list follow me Follow me. Follow the convoi on the map. Follow the convoy on the map. Forest Forest Found new city found a new city FPS: FPS: Fracht Freight Frame time: Frame Time: Free Capacity Free Capacity Friction: current friction factor: fuel_cell fuel cell Full load Minimum load: Fussgaenger Pedestrian GAME PAUSED Game Is Paused Gear: Gear: Gebaeude Building Gewicht Weight Gewinn Income: Give the selected vehicle(s) an individual schedule Give the selected vehicle(s) an individual schedule. gl_btn_sort_bonus by bonus gl_btn_sort_name by name gl_btn_sort_revenue by revenue gl_btn_unsort unsorted gl_title List of all goods go home Go to depot. Goods list Goods list Gross Profit Cash Flow Grow city Grow city. Growth City Growth H stop Hangar Hangar Happy Happy Helligk. Display Helligk. u. Farben Display settings Help Help Help text not found The help text is missing. hide all building hide all buildings hide city building hide city buildings hide transparent transparent instead of hidden hide trees Hide trees Hier kann dieses\nFlughafengebaeude nicht\ngebaut werden!\n You cannot build\n\nairport building here.\n Hier kann kein\nSignal aufge-\nstellt werden!\n You cannot place\nrail signals here.\n Hier warten/lagern: Goods and passengers waiting: hlf_btn_alle all hlf_btn_invers inverse hlf_btn_keine none hlf_chk_airport Airports hlf_chk_anleger Dock hlf_chk_bahnhof Railway station hlf_chk_bushalt Bus stop hlf_chk_frachthof Loading bay hlf_chk_keine_verb no connection hlf_chk_name_filter Filter names: hlf_chk_overflow Over Capacity hlf_chk_spezial_filter Special filter: hlf_chk_type_filter Filter types: hlf_chk_waren_abgabe Production: hlf_chk_waren_annahme Goods needed: hlf_title Station List Filter hl_btn_filter_disable disabled hl_btn_filter_enable enabled hl_btn_filter_settings Settings hl_btn_sort_asc ascending hl_btn_sort_desc descending hl_btn_sort_name Name hl_btn_sort_type Type hl_btn_sort_waiting Waiting hl_title Station List hl_txt_filter Filter: hl_txt_sort Sorted by: Home depot not found!\nYou need to send the\nconvoi to the depot\nmanually. Depot cannot be found.\nYou must send the\nvehicle there manually. Homeless Homeless hydrogene Hydrogen Idle: Idle: industrial building Industrial building Init map ... Initializing map ... Input input Ins Stop Insert Intercity road len: Intercity Road Length: Intro. date: Intro. date: Invalid coordinate Invalid Order January January July July June June Kann Spielstand\nnicht laden.\n Cannot load saved game! Kann Spielstand\nnicht speichern.\n Cannot open\ntarget file\nfor writing! keine none Keine Einzelfahrzeuge im Depot No vehicles stored here Kreuzung Crossing Lade Relief Load Height Map Laden Load Land industries Industrie Chains LANG_CHOOSE\n Please choose your\npreferred language:\n Last Year Last Year: leer empty Legend Map legend MAGLEVTOOLS Maglev tools Leistung Power Leistung: %d kW Power: %d kW Leitung Power line letzen Monat: diesen Monat: last month: this month: Line Line Line Management Line Management Lines are used to manage groups of vehicles Lines are used to manage groups of vehicles Lines serving this stop Lines serving this stop: LISTTOOLS Lists LKW_tab Trucks Load game Load game load height data from file Load height data from file. loaded loaded loaded passenger/freight Sort passengers/freight by Loading map ... Loading map ... Lock game Disallow player changes (requires confirmation). LOCO_CAP Capacity: %d%s %s\n LOCO_INFO %s\nCost: %d$ (%1.2f$/km)\nPower: %dkW, %dkm/h\nWeight: %dt\n Lokomotive_tab Locomotives m3 m? Mailbox Message Centre Mailbox Options Message Centre Options Maintenance Maintenance Manufactured: Manufactured: Map roughness Map roughness: map zoom zoom March March Margin (%) Margin Marker Make a Sign max max Max income: Max. Income: Max. speed: Max. speed: Maximum 254 stops\nin a schedule!\n Maximum of 254 stops\nin a schedule!\n Maximum tile height difference reached. The maximum height\ndifference between\ntwo tiles has\nbeen reached. May May Median Citizen per town Median Citizens per City: mediterran mediterran climate Meldung Message Menge amount MessageOptionsText \nNew Year\n\nAI News\n\nCity News\n\nNo Route\n\nNew Industries\n\nTourist\n\nNew Vehicles\n\nStation full\n\nProblems min min. Modify the selected line Modify the selected line Momorailhalt Monorail station Monate alt months old. Monorail Monorail Monorailboden Monorail Support Monoraildepot Monorail Depot Monorailhalt muss auf\nMonorail liegen!\n Monorail stops must\nbe on monorail track. Monorails are not available yet! Monorails are not yet available. MONORAILTOOLS Monorail tools Months Months Mountain height Mountain height: Move the selected vehicle(s) back to the depot Disassemble the selected vehicles for re-combination. Music playing disabled/not available Music disabled/unavailable. Music volume: Music volume: Name Name Net Wealth Net Wealth Neue Karte New Map Neue Welt Create a New Game new convoi New convoy New factory chain\nfor %s near\n%s built with\n%i factories. Industry growth: New factory chain\nfor %s near\n%s built with\n%i factories. New Line New Line New line created!\nYou can assign the line now\nby selecting it from the\nline selector above. New line created!\nYou can assign the line now\nby selecting it from the\nline selector above. New vehicle now available:\n%s\n \n A new vehicle is\n now available:\n\n\n -- %s --\n\n New Vehicles New Vehicles no convois No convoys No goods are loaded onto this convoi. No goods will be loaded onto this convoi no goods waiting no goods waiting no load No load No Route No Route No terminal station here! No terminal station here! No through station here! No through station here! no timeline all eras Noch kein Fahrzeug\nmit Fahrplan\nvorhanden\n Give the Vehicle(s)\n(a) schedule(s), before\ngiving it(them) the go\norder!\n none none nord North nordost Northeast nordwest Northwest Not allowed!\nThe convoi's schedule can\nnot be changed currently.\nTry again later! The vehicle's schedule\nmust not be changed\nduring route-finding. Not enough fields would remain. Not enough fields would\nremain around this farm. November November Now active as %s.\n Now active as %s.\n Ok OK Oktober October On this map, you are not\nallowed to change player!\n This game is locked.\nNo player changes are possible.\n Operation Operation Costs Ops Profit Operational Profit Optionen Options Origin Origin ost East Output output paletten crates Passagiere Passengers Passagierrate Passenger level Passagierziele Pass./mail destinations Passengers %d %c, %d %c, %d no route Passengers %d %c, %d %c, %d no route Passengers %d %c, %d %c, %d no route\n\nCapacity: %i\n Passengers %d %c, %d %c, %d no route\n\nCapacity: %i\n Pas_tab Passenger carriages Pause Pause Planes are not available yet! Aircraft are not yet available. Plant tree Plant trees. player -1 human player 0 public service player 1 Napik 128 AS player 2 Trikky Transport player 3 Meyer Moving Co. player 4 Spedition VM player 5 H-Trans Ltd player 6 PSK & Co KG Please choose vehicles first\n Please choose vehicles first!\n Post Mail Post muss neben\nHaltestelle\nliegen!\n A station extension building\n(ex. post office, warehouse)\nmust be placed on a free tile\nnext to an existing stop/station.\n Postrate Mail level Power Power Power: Power: Powerlines Powerlines Production of vehicle has been stopped:\n%s\n Production of vehicle\nhas been stopped:\n%s.\n Produktion Production Profit Profit promote to line Promote to line q1 Spring q2 Summer q3 Fall q4 Winter RAILTOOLS Railway tools Random map Random map Rathaus City Hall Rating Rating Reliefkarte Map Remove vehicle from map. Use with care! Remove vehicle from map. (Use with care!) residential house Residential house\n Restore natural slope Restore natural slope. Restwert: Resale Value: Retire. date: Retire Date: return ticket replicate backwards Revenue Proceeds Roadsign Road Sign ROADTOOLS Road tools rocky alpine climate sack bags sail wind Saving map ... Saving map ... Schienentunnel Build railway tunnel Schiffdepot Shipyard Schiffhalt muss im\nWasser liegen!\n A ship stop can only\nbe placed on water\nnear a dock!\n Schiff_tab Ships Schleppkahn_tab Barges Screenshot Take a screencapture. Screenshot\ngespeichert.\n Screenshot\nsaved.\n Sehenswuerdigkeit Tourist attraction Sell the selected vehicle(s) Sell the selected vehicle(s). sended Sent Sends the convoi to the last depot it departed from! Sends the convoy to the last depot from which it departed September September SEP_FRACTION . SEP_THOUSAND , Serves Line: Serves line: Service Service Ship Ship SHIPTOOLS Harbour Tools shops and stores Shops and offices\n Show all Show all Show also vehicles no longer in production. Show also vehicles no longer in production. Show also vehicles that do not match for current action. Also show vehicles that can't be used by the selected action. show grid Show grid Show industry Show industry Show legend Show legend Show map scale Show map scale Show obsolete Show obsolete too Show schedules Show schedules show station coverage Show station coverage Show/hide statistics Show/Hide Statistics Shows consumer/suppliers for factories Show consumers/suppliers for factories Shows the currently selected schedule Show the currently selected schedule Shrink city Shrink city Sim: Simloops: SLOPETOOLS vertically raise/lower land Sort by sort passenger/freight by Sort waiting list by Sort waiting list by Sound Sound Sound settings Sound settings Sound volume: Sound volume: special freight Special Freight SPECIALTOOLS Special Construction Tools Speedbonus\nroad %i km/h, rail %i km/h\nships %i km/h, planes %i km/h. Speedbonus\nroad %i km/h, rail %i km/h\nships %i km/h, planes %i km/h. Speedlimit Speed limit Speichern Save Spieler Player Spieler(mz) Players Spielerliste Player List Spielstand wurde\ngeladen!\n \nGame successfully loaded.\n Spielstand wurde\ngespeichert!\n \nGame successfully saved.\n Sprache Language Sprachen Languages Stadtinformation City Statistics Start Start Start the selected vehicle(s) Dispatches the selected vehicle(s). Starte Spiel Start Game Station already\nhas a post office!\n This station already\nhas a mail office,\nan additional one is \nnot necessary.\n Station tiles: Station tiles: Status Stop status steam steam Step timeline one year Step time-line by a year. Storage capacity Storage capacity Strassendepot Garage Strassentunnel Build road tunnel sued South suedost Southeast suedwest Southwest Suppliers Suppliers Tage alt days old. temperate temperate climate There are still vehicles\nstored in this depot!\n There are vehicles\nin this depot!\n This Month This month This Year This Year: Tile not empty. Clear the tile before\nusing a Slope Tool. timeline obey era tl_title List of all Cities To attract more tourists\n%s built\na %s\nwith the aid of\n%i tax payers. To attract more tourists,\n%s built\na %s\nwith the aid of\n%i tax payers. To heavy traffic\nresults in traffic jam.\n Heavy traffic\ncauses a traffic jam.\n tonnen t Total inhabitants: Total inhabitants: Tourist attractions Tourist attractions Tourists Attractions Town: %s\n City of %s.\n Towns Cities Tracks Tracks Traffic Traffic Train Train Trains are not available yet! Trains are not yet available. Tramdepot Tram depot TrolleyBus_tab Trolleybuses Trams are not available yet! Trams are not yet available. TRAMTOOLS Trams/light rail tools Transported Traveled Travellers now\nuse %s's\nbusses between\n%s \nand %s.\n Travellers now\nuse %s's\nbuses between\n%s \nand %s.\n tropic tropical climate Truck Truck Tunnel muss an\neinfachem\nHang beginnen!\n Tunnels must\nstart on a straight\nslope\n Tunnel must end on single way! Tunnels must end on a single way. Tunnel must start on single way! Tunnels must start on a single way. Tunnelboden Tunnel Tunnelmuendung Tunnel entrance underground mode underground view UNDO failed! Undo is not possible anymore.\nYou can undo a route \nconstruction only as long as \nno signals/stations/stops or \nanything else was built on \nthe way. Unemployed Unemployed Unhappy Unhappy units/day units/month Update Line Update line upgrade HQ Upgrade HQ Use timeline start year Use chronology from year: Vehicle %s can't find a route! Vehicle %s\ncan't find a route! Vehicle %s is stucked! Vehicle %s is stuck! Vehicle details Vehicle details Verbrauch Consumption Verkauf Sell verkaufen Sell mode Verkehrsteilnehmer Traffic Vehicle %s is too heavy for this route: speed limited. Vehicle %s is too heavy for this route: speed limited. Verschuldet:\n\nDu hast %d Monate Zeit,\ndie Schulden zurueckzuzahlen.\n You have %d months\nto pay off your debt.\n via via (detail) via %s\n via %s\n via Menge via (amount) voranstellen Put in front Wagen im Block waggons in block WAGGON_INFO %s\nCost: %d$ (%1.2f$/km)\nCapacity: %d%s %s\nWeight: %dt\nTop speed: %dkm/h\n Waggon_tab Freight wagons waiting waiting Water level Water level: way %s cannot longer used:\n Way-type %s can no longer be used.\n way %s cannot longer used:\n%s\n way-type %s can no longer be used:\n way %s now available:\n Way-type %s is available now.\n Wegpunkt Waypoint Wert Value west West With a big festival\n%s built\na new monument.\n%i citicens rejoiced. With a big festival,\n%s built\na new monument.\n%i citizens rejoiced. withdraw withdraw WRONGSAVE \nIncompatible saved game.\nCannot load file.\n Year %i has started. Year %i has started. Years Years Zeiger Pointer (Zeiger) Zielort destination Zu nah am Kartenrand You cannot build\nso close to the\nedge of the map. Zu nah an einem\nanderen Signal!\n Rail signals can't\nbe built here.\nAnother signal\nis too near!\n Zughalt muss auf\nSchiene liegen!\n Rail stations must\nbe placed on the\nrailway track.\n \nBauzeit bis until \nBauzeit von \nAppears from \nCan't open heightfield file.\n \nCannot open height map.\n \ndirection: \ndirections: \nelektrified \nElectrified\n \nHeightfield has wrong image type.\n \nHeightfield has wrong\nimage type.\n \nis reserved by: \nreserved by train \nminimum speed: \nminimum speed: \nnot elektrified \nNot electrified\n \nRail block \nRail block No. \nRibi (masked) \ndirections\m (masked): \nsingle way \nSingle Way \nwith sign/signal\n \nwith sign/signal\n \n\nRibi (unmasked) \ndirections\n (unmasked):